A Dynamic Level-k Model in Sequential Games
ثبت نشده
چکیده
Backward induction is a widely accepted principle for predicting behavior in sequential games. In the classic example of the so-called “centipede game”, however, players frequently violate this principle. An alternative is a “dynamic level-k” model, where players choose a rule from a rule hierarchy. The rule hierarchy is iteratively defined such that the level-k rule is a best-response to the level-(k − 1) rule and the level-∞ rule corresponds to backward induction. Players choose rules based on their best guesses of others’ rules and use historical plays to improve their guesses. The model captures two systematic violations of backward induction in centipede games, limited induction and repetition unraveling. Since the dynamic level-k model always converges to backward induction over repetition, the former can be considered to be a tracing procedure for the latter. We also examine the generalizability of the dynamic level-k model by applying it to explain systematic violations of backward induction in sequential bargaining games. We show that the same model is capable of capturing these violations in two separate bargaining experiments.
منابع مشابه
A Dynamic Level-k Model in Sequential Games
Backward induction is a widely accepted principle for predicting behavior in sequential games. In the classic example of the “centipede game,” however, players frequently violate this principle. An alternative is a “dynamic level-k” model, where players choose a rule from a rule hierarchy. The rule hierarchy is iteratively defined such that the level-k rule is a best response to the level-(k-1)...
متن کاملDynamic Competitive Supply Chain Network Design with Price Dependent Demand and Huff Utility Function
This paper develops a two-stage model to consider a franchise/franchisee environment in which supply chains are simultaneously entering the untapped market to produce either identical or highly substitutable products and give franchise to franchisees. Customer demand is elastic, price dependent and customer utility function is based on Huff gravity rule model. The supply chains, in the first st...
متن کاملBehavioral Modeling of Sequential Bargaining Games: Fairness and Limited Backward Induction
Experiments show that in sequential bargaining games (SBG), subjects usually deviate from game-theoretic predictions. Previous explanations have focused on considerations of fairness in the offers, and social utility functions have been formulated to model the data. However, a recent explanation by Ho and Su (2013) for observed deviations from gametheoretic predictions in sequential games is th...
متن کاملAn Experimental Study of Incentive Reversal in Sequential and Simultaneous Games
I t is commonly held that increasing monetary rewards enhance work effort. This study, however, argues that this will not ineludibly occur in team activities. Incentive Reversal may occur in sequential team productions featuring positive external impacts on agents. This seemingly paradoxical event is explained through two experiments in this article. The first experiment involves a sample ...
متن کاملA Dynamic Level-k Model in Centipede Games
Backward induction is the most widely accepted principle for predicting behavior in dynamic games. In experiments, however, players frequently violate this principle. An alternative is a 2-parameter “dynamic level-k” model, where players choose a rule from a rule hierarchy. The rule hierarchy is iteratively defined such that the level-k rule is a best-response to the level-(k − 1) rule and the ...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2012